Original Mordheim Map Campaign created by Philip Spence (beyondthetabletop.com), with help from Roland Wenskus, special help from Daniel Särnblom, Giuseppe Chiafele, Maxine Howells and Tuomas Pirinen. Based on the campaign by Chrismish 2010. Map Illustrated by Nuala Kennedy. Mordheim © Games Workshop Limited, All Rights Reserved.
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1/2 price Cathayan Silk Clothes, Hunting Arrows, Lantern, Net, Rope & Hook, Superior Black Powder.
1/2 price to hire Freelancer. 1/2 price Horse, Warhorse and Wardog.
1/2 price to hire Dwarf Troll Slayer. 1/2 price Bugman's Ale, Gromril Armour and Gromril Weapons.
Roll one extra dice in the Exploration Procedure.
Roll 3D6 for experience when recruiting for existing, non-human, Henchmen groups.
1/2 price to hire Ogre Bodyguard. You can resell your weapons and armour at their purchase price.
Always find the maximum amount of gold or equipment at a location on the Exploration Chart.
The warband's leader gains +1 Ld.
If a Hero's injury result is 11-15 Dead on the Heroes' Serious Injures Chart, roll a D6. On a 5+, the result becomes 41-55 Full Recovery instead.
Undead warband: Zombies cost 10 gc to hire and Ghouls cost 30 gc to hire. Other warbands: The warband is immune to Fear, and Terror is treated as Fear
1/2 price to hire Gaoler. If a Hero's injury result is 61 Captured on the Heroes' Serious Injures Chart, the result becomes 41-55 Full Recovery instead.
1/2 price to hire Pit Fighter. 1/2 price Net. If a Hero's injury result is 65 Sold To The Pits on the Heroes' Serious Injures Chart, they automatically win the fight.
During the Exploration Procedure, you may modify one dice by +1 or -1.
Always find the maximum amount of gold or equipment at a location on the Exploration Chart.
1/2 price Poisons and Drugs.
1/2 price to hire Halfling Scout. 1/2 price Halfling Cookbook.
1/2 price to hire Elf Ranger. 1/2 price Elf Bow, Elven Cloak, Ithilmar Armour and Ithilmar Weapon.
Add +2 on the rare items roll.
Roll one extra dice in the Exploration Procedure.
Roll 3D6 for experience when recruiting for existing human Henchmen groups.
1/2 price to hire Warlock. 1/2 price Tome of Magic. You may choose a spell rather than randomly generating it.
If a Hero's injury result is 22-35 on the Heroes' Serious Injures Chart, roll a D6. On a 5+, the result becomes 41-55 Full Recovery instead.
1/2 price Halfling Cookbook, Holy Tome, Mordheim Map and Tome of Magic.
During the Exploration Procedure, if a location is found, you may change the result to The Pit instead. However, Heroes are devoured on a roll of 1 or 2. Cult of Possesed Heroes always return with the maximum amount of wyrdstone shards.
The warband that controls the bridge has installed a toll here. They gain 2D6 gc at the end of any game if another warband passes through this location to reach the battle.
The Sisters of Sigmar wish to hide wydstone deep beneath Sigmar's Rock. When selling wydstone gain 20% more gold, always rounding down.
1/2 price to hire Luthor Wolfenbaum. A hero sent to look for Luthor automatically finds him.
1/2 price to hire Luthor Wolfenbaum. A hero sent to look for Luthor automatically finds him.
1/2 price to hire Luthor Wolfenbaum. A hero sent to look for Luthor automatically finds him.
1/2 price to hire Luthor Wolfenbaum. A hero sent to look for Luthor automatically finds him.